Pfeiffer Gilles gpepper Modeling Location: Grenoble, France Language(s):
English, French, Spanish Member Since: April 2003 Last Updated: 8 May 2009 Portfolio Views: 32759 Chosen as Favorite: 22
Groups:
Anatomical character Maya, mental ray, Photoshop, ZBrush January 2009
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Here is a work to explain the cynematic of a shoulder.
mesh from make human, skeleton from share CG...
everything rendered seperatly in maya with SSS, 3 point lights, occlusion,etc.
Composited in photoshop.
The goal is to animate the shoulder in 6 different videos. character, skeleton and muscles...